Every soldier is equipped with one primary weapon, one pistol (Heavies get a Rocket Launcher instead), and an additional piece of equipment that the player decides (such as a grenade or medikit). Each soldier gets two actions per turn, though using any action other than 'move' normally ends that unit's turn. In combat, the player commands up to six soldiers who can level up and specialize in four different classes ( Assault, Support, Heavy, and Sniper) with unique weapons, equipment, and abilities. The main focus of the game, however, is on the ground combat, where the player takes control of a small squad of soldiers and fights turn-based battles against the aliens. The player takes the role of the Commander of XCOM, and with the help of various NPC advisors, guides XCOM to victory ( or defeat) by managing the whole organization, including base building, research, manufacturing and sending fighters to intercept UFOs. In response, a secretive Council of Nations activates the XCOM project, a Multinational Team tasked with fighting the alien invaders and researching their technology to protect humanity. In the year 2015, Earth comes under attack by alien forces. It was released on PC / Xbox 360 / Playstation 3 on October 9 2012, Mac OS X on April 25 2013, iOS on June 20 2013, Linux in June 2014, and PlayStation Vita on March 22 2016. XCOM: Enemy Unknown is a remake of X-COM (note the lack of hyphen) developed by Firaxis Games and published by 2K. Buckminster Fuller, opening quote for Enemy Within
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